Wednesday, 23 April 2014

A More Efficient Way

Spending a bit of time within the options in Maya, I found a more efficient way to create the rain effect. That is through the use of Motion blur.
Using an nParticle system to generate the droplets, and using a Sphere as the particle geometry with an Mia material applied (With settings in place to match that of water).
The streak like effect comes from the Motion blur which is applied to the render.



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