These are parts of some characters I am modelling for another module. For the knight on the far left I used a Syflex Cloth simulation In order to get the fabric to drape better around the reference model I was using.
It was a useful technique I found to help bring a bit more realism to the character, and saved me a lot of time to the alternative (taking the model to ZBrush).
I will have a number of systems to create for my Computer Arts Practice module. So I will be studying how to make them the best I can within this module.

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