Saturday, 22 March 2014

Rain!

Rain I feel is such a necessary effect to be able to reproduce, and as such it will be the first of the systems I will be trying to reproduce. I am going to look at how it is done within games and within VFX in an attempt to produce a dynamic solution that will work well for 3d artwork. I will be experimenting with creating the effect within both Maya and Softimage, with a look to have a render done using V-Ray (which I only own for Softimage so far).

Here is some example of the sort of effect I am trying to reproduce for this part of it.



No comments:

Post a Comment